![]() We would like to have a sale for launch, of course, so we have decided to raise the price in advance so the “no discount” period would end in time for 13th December. Why the price change now and not at launch? The reason is due to law to which Steam must adhere: there can be no sales for 30 days after the price change. We wanted to celebrate Polish Developer Sale but this sale is also the last such significant discount for a long time. The price of the game will change after this sale, on 9th November. That time has come and we will increase the price by 5 dollars. We considered it and decided not to do it at least until we exit Early Access. This topic popped up in the community forums a few times with players urging us to increase the price of the game. Reviews are the lifeblood for small indies and greatly help your friends discover games you consider worthy. Last but not least, if you haven’t yet please consider writing a review on Steam. So on 13th December tell your neighbor, tell your kids that Book of Demons is out! Although we will do all the standard stuff indie games do on launch and a bunch of non-standard things word of mouth is still king. December is rather busy month when it comes to new releases and we will be in direct competition for players’ and media attention with heavy hitter AAA titles. This in itself will mean a world to us.īesides that, it would be awesome if you could spread the word. First of all, you can keep an eye out for 13th and play the game to see the new stuff. Meanwhile, on the public branch, we have some fun stuff planned to make the wait time fly but I will talk about that in another post What can you do?Īs it turns out a lot. Until launch, no new stuff is going to be added except bug fixes. We will continue polishing and finalizing balance on the test branch until a few weeks before the launch date. ![]() The changes include sixteen new cards, each with magical and unique legendary variants, and a special thank you song performed by townsfolk after the Archdemons is defeated Those of you wishing to test the new cards and legendaries can check this thread for instructions on how to switch to the test branch. And yes, this year The run-up and the launch itselfĪs I type this post the release candidate build of the game is being finalized and deployed to the test branch. We hinted at it before but now it’s time to make it official: Book of Demons will exit early access on 13th of December. The game has reached the point at which we can say it has almost all the stuff we envisioned and so we can safely set the release date. Not to mention a gargantuan number of bugs reported and fixed. We now have an end game, Roguelike and Casual modes, randomized card variants, and much more. We initially planned of being in Early Access for only six months but the community took the game in directions we never anticipated. We have been in Early Access for over two years.
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